Joshua Weiss
Studio Director
Joshua Weiss is a software engineer and game developer with experience leading development teams and building scalable systems. With a background in enterprise software at Workday and indie projects across web, mobile, and games, he now leads programming and creative direction at Time Break Studios.
Matthew Teeter
3D Artist & Game Designer
Matthew Teeter is a 3D artist and game designer focused on creating immersive environments and expressive characters. Skilled in modeling, animation, and level design, he brings the worlds of Time Break Studios to life through visual storytelling and atmosphere.
Cameron Walker
Gameplay & Graphics Programmer
Cameron Walker is a software engineer with experience in Rust, C++, and Linux systems. At Time Break Studios, he focuses on gameplay and graphics programming with an emphasis on performance and reliability.