Time Break Studios

Indie game studio making memorable, gameplay-first experiences.

Rite of Osiris
In Development

Rite of Osiris

A first person survival horror set beneath the sands of Egypt. Discover recipes, craft items, and use your alchemy to progress while avoiding terrifying enemies.

HorrorSurvivalFirst-PersonActionAdventure
lith_ion
Released

lith_ion

You play as a robot who has gone rogue and attempts to infiltrate the EV1L corporation. Use your main power blast to explode enemies, rocket jump, and power the environment while surviving waves of enemy robots.

ActionFirst PersonShooterSci-FiMovement

Meet Our Team

Joshua Weiss

Joshua Weiss

Studio Director

Joshua Weiss is a software engineer and game developer with experience leading development teams and building scalable systems. With a background in enterprise software at Workday and indie projects across web, mobile, and games, he now leads programming and creative direction at Time Break Studios.

Matthew Teeter

Matthew Teeter

3D Artist & Game Designer

Matthew Teeter is a 3D artist and game designer focused on creating immersive environments and expressive characters. Skilled in modeling, animation, and level design, he brings the worlds of Time Break Studios to life through visual storytelling and atmosphere.

Cameron Walker

Cameron Walker

Gameplay & Graphics Programmer

Cameron Walker is a software engineer with experience in Rust, C++, and Linux systems. At Time Break Studios, he focuses on gameplay and graphics programming with an emphasis on performance and reliability.